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ALIS — World Reborn
2 Followers
1 Following
fall.is
International
Learn. Survive. Connect. Open-source UE5 survival game: real places, real systems. Source: github.com/fallintodusk/alis
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Wallet
@duskalis
50
1 day ago
Hive Gaming
Heavy Grace
!image( We continuously run scenes and objects across differen
@duskalis
50
2 days ago
Hive Gaming
Exchange
!image( One of the key locations is an abandoned shopping mall
@duskalis
50
3 days ago
Hive Gaming
Nanobots
!image( Previously, having many detailed objects caused sharp
@duskalis
50
6 days ago
Hive Gaming
Black and white dances
!image( The rhythm of the scene is set by a dynamic day-night
@duskalis
50
7 days ago
Hive Gaming
Control Randomness
!image( To preserve variety in the environment without losing
@duskalis
50
8 days ago
Hive Gaming
Shadow Wisdom
!image( To achieve clean, believable shadows, we use Virtual S
@duskalis
50
10 days ago
Hive Gaming
Life Echoes
!image( In the game, we capture the atmosphere of people’s liv
@duskalis
50
13 days ago
Hive Gaming
Dusk Light
!image( Lumen is a real-time system for dynamic lighting and r
@duskalis
50
14 days ago
Hive Gaming
Magic of Lies
!image( Material Layer Blend - a principle for combining mater
@duskalis
50
15 days ago
Hive Gaming
Explore real cities in ALIS — play release 2.0.0
!image( For players: Pick Kazan or Manhattan right from the
@duskalis
50
16 days ago
Hive Gaming
ALIS will be featured at PlayB3yond Indie Game Fest 2026
!image( ALIS — World Reborn will be featured at PlayB3yond Ind
@duskalis
50
17 days ago
Hive Gaming
ALIS 1.0.0: first free playable Windows build — walk a reconstructed real city district
!image( The first free playable build of ALIS is out for Windo
@duskalis
50
21 days ago
Hive Gaming
Free open-source UE5 content automation: JSON to DataAssets to live editor updates
!image( A free, open-source Unreal Engine 5 editor toolchain i
@duskalis
50
5 months ago
Hive Gaming
Unreality Layers
Unreality Layers Material Layers is a builder for creating complex materials from multiple layers that stack on top of one another. Each
@duskalis
50
6 months ago
Hive Gaming
World Scale Matters
World Material works as a universal, flexible wrapper for static objects, where textures keep a constant scale in world space. No more stret
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