MydEmpire Season 1 Successfully Concluded


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Hello to all Hivers and Gamers!
The first official MydEmpire season has now concluded successfully, marking an important milestone during the Pre-Genesis phase of the game.

Pandemic — Pharma Industry Season

A total reward pool of 18.248 HIVE was distributed among the top competing empires.

The season also introduced the new Growth Champion concept, which generated strong interest among players focused on active expansion and industrial growth rather than simply maintaining older empires.

This was an important step in validating competitive gameplay mechanics ahead of the Genesis phase.

What’s Next for Genesis?

With Season 1 completed successfully and the core systems now stable, development is moving toward the Genesis phase where several new gameplay systems are planned, including:

  • Expanded Empire Operations
  • Industrial Authority progression
  • Strategic expansion systems
  • Fragment utility mechanics
  • New competitive seasonal structures
  • Additional EMP sink gameplay
    • More interactive empire activities

The Pre-Genesis phase has helped establish the foundation of a long-term industrial economy built around real treasury-backed rewards, strategic expansion, and player-driven growth.

Additional PRE-GENESIS access waves will continue as the empire moves toward its next stage of evolution.

To everyone who joined early and helped shape the first industrial foundations of MydEmpire — thank you.

The empire is no longer theoretical.

It already exists.

MydEmpire



A strategy game built around Hive
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8 comments
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Pretty awesome. I was not expecting to reach 3rd place.

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For large empires, the amount of strategic clicking is starting to get challenging. Hopefully, there will be some "contracts" or "managers" we can hire for a fee in order to automate for just a few days? and then expect the player to come back for some more clicking?

Unsure how others think about this...

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Good point. Right now most actions in MydEmpire are still relatively low-frequency, especially maintenance which only happens every 7 days. But I do understand the concern for larger empires as more gameplay systems are added in future.

A limited automation or “manager” type system is definitely something I may explore later, especially for convenience tasks and temporary boosts, while still keeping the game active and interactive for players.

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The 18k HIVE payout is solid, especially with that first-place empire pulling nearly 380 EP daily. Curious how the new Growth mechanic will shift the meta next season—sounds like it could reward steadier building over pure grinding.

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How does one get added ot the whitelist to play? The website says 20 of 30 spots filled.

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